TETRA "Get the repair out of there!" TETRA is a 3D first-person exploration game with puzzles and crafting, it is set on a far away planet with a colourful and vibrant environment, filled with odd plant-life and reminiscently-familiar foliage. The game has the player explore the world in front of them, collecting resources and mining rare crystals and ores in order to craft components to repair your spaceship. With these components you can unlock the ability to solve puzzles in order to finally repair your ship.
Tools and Technologies:
Photoshop, 3DS Max, Substance Designer, Substance Painter.
BEN LITTLER - ENVIRONMENT ART, HARD-SURFACE, CONCEPT ART & DESIGN
STEPHEN WOLCZYK - ENVIRONMENT ART, 2D ART
KYLE WOOD - TECH, 2D ART & UI
IGLI GJOLKA - HARD-SURFACE
ETHAN HUGHES - START/PAUSE-SCREEN