Stranded is a survival/exploration game set in a remote tropical island. The main character is a castaway. While travelling on his raft on an island complex, he crashed on the shallows. Washed up on another island with a broken raft and nowhere else to go, he needs to find the necessary components to repair it: wood, rope and rags. His time is running out, as he will die of starvation if he doesn't leave immediately. Can he make it out?
Tools and Technologies:
Unity (any product)
Programmer, Team Lead: Aimilios Seimenis
Environment & Level Design: Nikolas Joukowski
Producer, Game Design: Dimitris Lourantos
Art: Giorgos Karageorgas, Nikos Tziotis
Music & Sound Design: Sevina Ilieva, Ilias Tsismalidis
Special Thanks to Odysseas & Lito for the Skeleton model
External Assets used are listed in the GitHub repo below.