SPCMechanic

A very simplistic shoot-em-up game, with a puzzle twist, for the Playstation 2. Controls are very simple: X to shoot enemies, D-Pad/Analog stick to avoid them. During the puzzle parts, the Left and Right D-Pad buttons are used to select a "Band" in the selected resistor, with up and down changing colours.
Jam year: 
2020
Platforms: 
Playstation 3 or older
Technology Notes: 
Made using the open source PS2SDK, using the open source toolchain and ps2link. Runs on real hardware (and possibly emulators).
Installation Instructions: 

To play, either boot the ELF using PS2Link (takes a long time), copy all the files to a flash drive and run spcmechanic.elf using uLaunchELF or similar, or boot the ISO image (may not work).

Credits: 

faraway.xm by Andreas Viklund https://commons.wikimedia.org/wiki/File:Andreas_Viklund_-_Faraway_Love.wav

Sound effects https://opengameart.org/content/haydenwoffle-sfx-dump

Gear sprite was rendered using glxgears

Resistor model from KiCad EDA

The cursor is from the DMZ-Black theme by Jakub Steiner

Spaceship sprite: https://opengameart.org/content/pixel-spaceship

PS2SDK by all the PS2SDK developers https://github.com/ps2dev/ps2sdk/

libxmp-lite https://github.com/cmatsuoka/libxmp

Game Stills: 
Source files: 
Game Tags: 
2D
Action
Point & Click
Puzzle
Top-Down

Team