The game is played via AirConsole using any smartphone as a controller, and is itself accessible though any web browser.
The controller represented on the phone has a joystick for directional movement, a run button (hold to use), a common interact button, and a special interact button.
Team Members
Feras Hathaf - Programmer, Designer, UI Designer
https://uk.linkedin.com/in/fhathaf
Nikki Dixon - Lead 3D Character Artist, Artist, Sound Producer
@Nikkilodeon92
nikkilodeon92.artstation.com
Ridam Rahman - Developer, AirConsole/Controls Specialist
https://www.linkedin.com/in/sadman-sakib-rahman-405b4b155
Rohan Menon - Technical Lead, Producer, Designer
https://github.com/RohanMenon92
https://www.linkedin.com/in/rohan-menon-8a77079b/
Mark Foreman - Lead Designer, Lead Artist, 3D Animator, 3D Environment Artist
https://www.artstation.com/thedarkmessiah
Thanik Sitthichoksakulchai - Gameplay Programmer, Designer, Technical Artist, Main Menu UI Designer
https://www.linkedin.com/in/thanik-sitthichoksakulchai-86910422/
Task icons
programming by popcornarts from the Noun Project
welding by Iconfly from the Noun Project
cleaning by Prime Icons from the Noun Project
soldering by supalerk laipawat from the Noun Project
inspect by Adrien Coquet from the Noun Project
Hammer and Anvil by Alina Oleynik from the Noun Project
Music/Sounds
Main Music - https://www.bensound.com
Sound Effects - freesound.org