You have been put in charge of an SCP Containment Facility, Congratulations or I'm Sorry. Good news, you get to be there from the ground up as it is built! Bad news... it's because the previous one was destroyed, violently. It is a dangerous job, but someone has to do it, so it might as well be you! Manage your researchers as they look into what these SCPs are, how to handle them, and most importantly, how dangerous they are. We hope you know how to properly assign guards to deal with potential breaches! Keep your facility up to date and properly secure, but above all else, make sure you're making money.
This game was made as an experiment where we streamed development from the beginning, and had the audience on Twitch.tv vote on what decisions we made, including what type of game to make, name, what mechanics to add, and many more.
Note from submission: We may have overscoped. There's a large amount of unimplemented features as well as a bunch of bugs we need to fix. Turns out, Unity and git don't get along. This is what we had functioning at the end.
Jam year:
2020
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Credits:
Tori Rossini - Lead Artist/Designer
Chase Slattery - Lead Programmer
River Marks - Programmer
Aidan Brown - Programmer
Jack Yak - Programmer
Rhys Stever - Programmer
Corey Rigney - Programmer
Nic Lande - Programmer
External art credits:
Nuc 2.0 (Youtube)
WhaleMan295 (Reddit)
Deepnight (deepnight.net)
Repository Link:
Game Stills: