RRR: Rival Relationship Repairs

CO-OP Game inspired by the game Asteroids, only one button for each player to use their character. The story shows two rivals in their spaceships traveling around space to compete against one another, but then an asteroid hits one of them and it is up to both players to help each other out. The game can be played with a keyboard, gamepad (XBOX Layout), and touch screen.
Jam year: 
A kind of cooperation (sponsored by Sony Interactive Entertainment)
Hi, Rez!
Mi Casa es tu Casa
MS Windows, Mac OS X, Linux / Unix, Web standard (HTML5, Java, JavaScript, Flash), Android device
Tools and Technologies: 
Technology Notes: 
FL Studio, Photoshop Elements.
Installation Instructions: 

"RRR_GGJ2020_SourceFiles.zip" contains the license, source code, game assets, and promo images.

"RRR_GGJ2020_Executables.zip" contains the license and release executables.


Me? A one-man army... I made the art, sound and everything else.

Diversifiers Explained:

  • "Mi Casa es tu Casa" Diversifier: This game is in the same universe as the game "ReLate, RePair, RePeat" by Luis Emanuel Lebrón: https://globalgamejam.org/2020/games/relate-repair-repeat-3
  • "Hi, Rez!" Diversifier: The game doesn't have music, but it has sounds that can make some weird retro techno music when controlled by the players.
  • "A kind of cooperation" Diversifier: This game has local co-op, the last 3 levels collaboration and kindness are encouraged as well in the narrative side of things.
  • "!Coding" Diversifier: I used Construct 3, does that make it count automatically if I didn't use scripts?
Game Stills: 
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