The concept of the project is a classic runner with clicker mechanics. The main objective of the game is to bring the steam train as far as possible, simultaneously repairing the wrong sections of the railway (which is done by the correct rail rake) and thereby ensuring the safe movement of controlled vehicles. The final point in the development of the main component of the game will be the presence of different modes (including online), as well as variable locations.
MS Windows, Mac OS X, Linux / Unix, Android device, iPhone, iPad, Microsoft Windows Phone
Designers: Vlad Koshla , Illia Bartosh , Danil Dzekynov
Back end developer: Andriy Cherevatov
Main programmer: Roman Tkachenko
Music designer: Yarema Mykh
General manager of the team and creative manager: Vasyl Starostenko