Planes of Repair

The player has entered a strange, lost aztec-era temple and, upon entering, has entered a broken fragment of time. In order to get through the various levels, the player has to interact with a strange crystal that allows them to rewind time to the past, or return time to the present, in order to repair sections of the level that would help the player traverse the ancient temple. In order for the player to escape the temple, they need to gather all fragments of the 'Grand Master Key', which will repair itself once all fragments are obtained. Upon the repaired 'Grand Master Key' being obtained, the player will be able to escape the broken fragment of time and leave the temple.
Jam year: 
Mac OS X
Tools and Technologies: 
Unity (any product)

Jake Finney - Programming

Aidan Green - Modelling & Level Design

Joe Rogers - Modelling & UI

Adam Locke - Sound & Modelling


Source files: 
Game Tags: