P.e.r.C

A robot that crash lands on a deserted, chilly and derelict snowy planet, he is tasked with finding parts for his ship to make his way back to his space station. A third person plat-former that uses multiple traversal mechanics and intuitive design ideas all bundled together in a robotic package
Jam year: 
2020
Diversifiers: 
De-squintify
Nothing about us without us
!Coding
Platforms: 
MS Windows
Tools and Technologies: 
Unreal Engine
Technology Notes: 
3DS Max Adobe Photoshop Audacity
Installation Instructions: 

1. Download the Build from this page.

2. Unpackage Zip File

3. Run the P.e.r.C.EXE

 

https://tobymelvin.com/perc

Pass: GGJPERC

Credits: 

Project Lead - Toby Melvin

Tech Team - Kalem Rose - Joseph Easter-Deed - Connor Parkinson

Design Team - Toby Melvin - Alex Reynolds - Severin Hewitt

Art Team - Lewis Barnett - Rory Durno

Cinematic's & UI - Connor Parkinson

 

Assests by Synty Studios.

 

KalemRose.com

[email protected]

Game Stills: 
Executable: 
Game Tags: 
2D
3D
Action
Adventure
Platformer
Third Person