You are an entity fragment. whos quest to regain it's energy along the way back to it's host entity.
PoF is an endless runner-like game. The player moving constantly on a two track road. On the road appears three pair of broken obstacles (road, bridge and tunnel) after another. There are three type of tool available for the player, which can repair one of the obstacles.
The player needs to decide what order she/he will use the tools. If she/he don't select in time or select a wrong tool, then she/he fails.
Unfortunatelly in the build it's much more slower than in the Unity editor (really-really GPU intensive).
If it has a low FPS, try to open the source project in Unity 2019.3.0f6 and play in the editor :)