Memoria Damnum

Memoria Damnum is a 2-D, side-scrolling platformer. It follows Vena as she is trapped in her own mind. Now she must traverse her mind and collect the fragments in order to piece together her memories and remember the truth that she may well want to leave buried.
Jam year: 
2020
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
The animation was done with TV Paint and Photoshop, some art assets were created in Procreate for iPad Pro, music and sound fx were done in Logic Pro X, sfx were sourced from Logic Pro X and freesounds.org under Creative Commons License. TortoiseGit and GitHub for source control, Discord for communication, Google Docs and Sheets were used for organization and storyline. Created on HP laptops, Apple Macbook Pro laptops, and NZXT.
Installation Instructions: 

Unzip the contents of the executable zip file into the same folder with the unzipped Memoria_Data folder and run.

Credits: 

Game Designers

Brendan Flanagan - Level 3 Design Layout, User Experince

Benjamin Flagg - Level 1 Design Layout, Level 2 Design Layout, User Experience, User interface, 

Cynthia Long - Environmental Design, Quality Assurance

Jeremiah Garcia - Enviromental Design

Justin Williams - Environmental Concept, Level Concept

Taylor Christianson - Level 1 Design Layout, User Experience

Programmers

Brendan Flanagan - User interface, mini game- memory card game

Eric Lopez - User Interface, Player mechanics, VFX

Taylor Christianson - Programming lead, Systems programming, VFX

Zayn Somani - Player mechanics

Artists

Cynthia Long - Art Assets, Concept

Eric Lopez - 2D Animator, Character Design and Concept Artist

Jeremiah Garcia - Art Assets

Justin Williams - Concept Artist

Animation

Eric Lopez - Character Animation and Rigging, Item, User Interface

Taylor Christianson - Text animations, Item animations/effects

Zayn Somani - Player animation rigging

Sound

Cynthia Long - Music Composition and Production, SFX

Taylor Christianson - Sound system programming

Writers

Jeremiah Garcia - Story concept, Editing

Justin Williams - Lead Narrative Designer, Dialogue, Story, Editing

Mya Wells - Story, Triggered Dialogue, Copyright, Editing

Game Stills: 
Source files: 
Executable: 
Game Tags: 
2D
Adventure
Music
Platformer
Puzzle
Side Scroller