Just Communicate: It's Not Rocket Science

Two alien species without a common language attempt to communicate with each other to repair broken spaceship parts in this cooperative game for two of self-expression and communication. This is a game for two players who don’t share a common language. Players use a Vocabulary of Tokens and Actions to cause the other player to select the right Spaceship Part to repair their Spaceship. A broken Part is revealed. Players secretly select two of five parts to perform a repair. They then take turns Communicating to each other which two they chose. The repair is successful when players agree upon a single component within two turns, and repeat this over five rounds. The game ends after the third failure, and succeeds as long as they go through all five rounds.
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Jam year: 
A kind of cooperation (sponsored by Sony Interactive Entertainment)
Language-Independence (Sponsored by Valve Software)
Non-digital game (board game, card game, physical game, sport, etc.)
Technology Notes: 
This is a board game that is currently printable at home.
Installation Instructions: 

Draw a spaceship, give each player cards numbered 1 - 5, and obtain tokens of various colors and shapes. The default experience has green, yellow, orange, and blue tokens, with a few red tokens optional, in four shapes: circle, square, pentagon, and an amorphous "crystalline" shape.


Kellie Lu - Design

Alexandra Lamtyugina

Kenneth Hau

Aviri Char

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