A game where you have to fix the main character finding his arms and other body parts, while gaining new abilities and solving puzzles.
Tools and Technologies:
Unity (any product)
Blender for 3D models, audacity for sounds and illustrator for particle effects.
Plug and Play
WASD and Mouse Movement
Space to Jump
Q to use Arm
Geert Broekmann - Design/Sound Design
Lena Pott - Art and Particle System
Jelmer Bouma - Design
Koen Meijers - Developer