Grimlock

Grimlock, a run of the muck goblin with a spectacular ability for restoration and destruction
Jam year: 
2020
Diversifiers: 
Language-Independence (Sponsored by Valve Software)
!Coding
Fish Eye
Platforms: 
MS Windows
Tools and Technologies: 
Unreal Engine
Technology Notes: 
Unreal Engine 4, Autodesk Maya, Zbrush, Substance Painter, Github
Installation Instructions: 

Download and un-zip, then run the 'Game_Jam' application

Controls:

WASD = Movement

E = Manipulate Time

Space Bar = Throw Dynamite to break or destroy objects

Credits: 

Anthony Motto (The Great General) - Environemnt Art, Level Design

Mitchell Lyons (Texlow) - Technical Art, Blueprints, Rigging

Musa Binboga (Brainiac) - Character Art, Two Goblin Characters

Will Hollick - Robot Assets

Vaowler Uvakou - Concept, Large Robot & Large Tree

Alex Selby - Concepts, Animation

Isa Fenot - Props, Foliage 

Jenna Bushell - 2D Art, Animation

Ismael Ortiz - Music

Game Stills: 
Source files: 
Game Tags: 
3D
Action
Adventure
Platformer
Third Person