As Producers we assisted 12 teams in the concept, development and delivery of the 48 hour Global Game Jam event themed Repair. Throughout the 48 hours, we conducted short timescale meetings, solved complex project and team member problems, and ultimately aided in the production of the event.
Jam Site:
Jam year:
2020
Platforms:
MS Windows, Mac OS X, Android device
Tools and Technologies:
Processing, Puzzlescript, Unity (any product), Unreal Engine, Virtual reality head mount display (Oculus Rift, HTC Vive, etc.)
Credits:
- Anthony Bagsby
- Aaron Conner
- Michael Hervieux
- James Hollingsworth
- Chad Hoover
- Lloyd Jarrell
- Robert Martinez
- Juan Perez
- Aliyah Phelps
- Luis Remigio
- Michael Schiciano