Fade, Fade, Fade

Fade, Fade, Fade is a simple side scroller where the goal is to get to the end without fading away. In keeping with the "repair" theme I wanted to do something different. When repairing something it may be fixed, but it's not as sturdy as it was before it was fixed. Which is why when the player gets hurt the max health bar shrinks, never fully recovering.
Jam Site: 
Jam year: 
MS Windows, Mac OS X, Linux / Unix
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Art: Aseprite Audio: LMMS, Musescore3, Bfxr Programming: Unity, Shaderlab
Installation Instructions: 

1. Unzip the folder holding the builds in the Git Repository (they will have names like "Fading, Fading, Fading Windows Build").

2. Click on executable.


Art, Programming, Design, Audio - Michael K. Taylor

Game Stills: 
Source files: 
Game Tags: 
Side Scroller