Factorythm

Our game aims to repair a music factory. You create gears according to the measure (3 or 4 times) and the rythm you want, then you drag and drop them in the mechanism of machines found in the Factorythm. This way you can generate a rythmic line with a short melody. We also made an Arduino-based controller to interact with the game, like buttons, a potentiometer, nails and lights. Thus our application is a pedagogic way to learn how to compose music on computer, since it shows an explicit link between sound and visual motion!
Jam year: 
2020
Diversifiers: 
Language-Independence (Sponsored by Valve Software)
Hi, Rez!
Platforms: 
MS Windows, Mac OS X, Linux / Unix
Tools and Technologies: 
Unity (any product)
Technology Notes: 
We used electronic Arduino components.
Credits: 

Laurine Dargaud, Léo Leplat, Axel Chemin, Benoît Penet, Pierre Markowiak

Merci à Abiding Bridge pour tout, surtout pour nous avoir nourris et nous avoir permis de méditer tranquillou !

Game Stills: 
Game Tags: 
2D
Casual
Music
Simulation

Team