ECO WORLDS

The game goal is about solving non-ecological situations happening on the planets by clicking and dragging the right object on them. The player's goal is to clear in time, the most of these situations on different planets to save them. If combined wrong, there won.t be any consequences. We want the player to feel the urge to reflect on the actual situation of our planet.
Jam year: 
2020
Diversifiers: 
Eco Action
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Art team : Photoshop, Illustrator Sound designer : FL Studio
Installation Instructions: 

Download the link on itch.io and launch the .exe .

Credits: 

Pierre Colin - Sound designer

Gabriel Gay - Game artist

Eva Ghidinelli - Game artist

Pénélope Schachner - Game artist

Jeff Zufferey - Game programmer

Julie Préperier - Game programmer

Google Font - Copyright (c) 02.02.2020, LatinoType (latinotype.com),
with Reserved Font Name Fugaz One.

Game Stills: 
Source files: 
Game Tags: 
2D
Casual
Point & Click