Deep Space Emergency

when your ship collides with a meteor whilst travelling through deep space and you must race against the clock to keep it repaired whilst waiting for rescue.
Jam year: 
MS Windows
Tools and Technologies: 
Unreal Engine
Technology Notes: 
3DS Max, Substance Painter

Adam Williamson- Environment Artist, Lighting Artist, Level Designer, VFX Artist

Benz Adrian Meremilla Cabalce- Prop Artist, Level Designer

Cade Hutchings- Environment Artist, Prop Artist

Chris Wright- Character Artist, Environment Artist, UI Artist, VFX Artist

Daniel Smith- Environment Artist, Level Designer, Sound Designer, UI Artist

Jake Marriot- Prop Artist, Character Rigger, Animator

Ollie Smith- Tech/Mechanic Designer

Robert Hughes- Team Leader, Tech Designer, Level Designer, Sound Designer, UI Designer

Game Tags: 
Third Person