In this board game, the players are in charge of competing workshops trying to repair a set of products faster than the others so they make more money (points) from the different open contracts available.
Language-Independence (Sponsored by Valve Software)
Non-digital game (board game, card game, physical game, sport, etc.)
We prototyped the game using cardboard, dice and old components from other boardgames. For the art se used the Adobe suite.
Game designers: Enrico Marchi Felipe Engler Henrique Leão