ControBot

The goal of the game is simple: Get your little robot character to the end of the level. To do so, you connect inputs and outputs in the control window on the left. If, for example, you connected your A button to move up, your A button will move your robot up when pressed. But there's a twist: Each input and output has a usage counter after which it gets destroyed. You can no longer move the destructed parts. Use the parts you have left and repair your controls so you can finish the level. Have fun! You can get the Mac Build here: https://drive.google.com/drive/folders/1cFflDrhjrTEWUjd2hSZuAafZFMj6AUz9?usp=sharing
Jam year: 
2020
Platforms: 
MS Windows, Mac OS X
Tools and Technologies: 
Unreal Engine
Technology Notes: 
Unreal Engine 4 - experimenting with Paper2D and 2D instead of 3D.
Installation Instructions: 

Download Folder,

Open the folder,

Open the "Controbot" executable

Have Fun!

Credits: 

Programmers: René Herrmann, Sebastian Krause

Art: Johanna Zakrzewski, Steffanie Leisen

Level Design: Christopher Manske

UI Design & Animations: Lorenz Fischer

Game Stills: 
Executable: 
Game Tags: 
2D
2.5D
Puzzle
Strategy
Top-Down