Background: Beavers create dams as a protection against predators, and to provide easy access to food during winter. Beavers are prolific builders, and they can repair their dams overnight. Because of this, destroying a beaver dam without removing the beavers is difficult. Here, a zookeeper tries to keep beavers active by intentionally destroying their dam, because in such a domesticated environment, beavers don't move around much which can lead to health issues. Meanwhile the beavers, threatened from getting their habitat destroyed, work constantly to repair their home. Gameplay Description: Two to four players game, where first one to join is a Zookeeper, and the rest are the Beavers. It's the Zookeeper versus the Beavers. As a beaver, your job is to build a dam with the branches that keep falling from the tree. Placing the branches on the blinking square zone on the creek will build the dam. As a Zookeeper, your job is to destroy the dam and put the branches in the trash can. A Zookeeper is tired so he moves slower than the beavers, especially when he's carrying the branches. A Zookeeper can pick up two branches at a time. The Beavers win if they finish building the dam. The Zookeeper wins once he completely destroys the dam. Made with Unity, made for Windows platform.
Jam year: 
A kind of cooperation (sponsored by Sony Interactive Entertainment)
Language-Independence (Sponsored by Valve Software)
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Adobe Animate and Photoshop, Reason 10, Ableton Live 10
Installation Instructions: 

Download the zip file on a Windows and open ggj20.exe file to play.


Andrew Pappas - Art & Animation

Justin Gilbert - Music & SFX

Maverick Chen - Programing & Software Engineering

MinSun Park - Programing & Software Engineering

Mike Murrell - Art & Programming

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