Repair the time loop! Scour the train in search of fragments to fix the faulty stopwatch. Time isn't on your side; solve puzzles proactively as you're against the clock. Each piece collected extends the time you have to solve the later puzzles, getting you one step closer to repairing the timeline. If you run out of time the loop resets.
Unreal Engine used for game creation. Houdini for environment generation. Models created in 3DS Max and Maya. Substance Designer for materials. Documentation created in Draw.io.
Unzip the project, open up the folder and start the executable UE4 file. Thanks for playing!