Back on Track

Repair the time loop! Scour the train in search of fragments to fix the faulty stopwatch. Time isn't on your side; solve puzzles proactively as you're against the clock. Each piece collected extends the time you have to solve the later puzzles, getting you one step closer to repairing the timeline. If you run out of time the loop resets. References:
Jam year: 
Language-Independence (Sponsored by Valve Software)
The Roaring 20s
MS Windows
Tools and Technologies: 
Houdini, Unreal Engine
Technology Notes: 
Unreal Engine used for game creation. Houdini for environment generation. Models created in 3DS Max and Maya. Substance Designer for materials. Documentation created in
Installation Instructions: 

Unzip the project, open up the folder and start the executable UE4 file. Thanks for playing!


Ben Wheatley - Level Design

Callum Holland - Game Design

Callum Wagstaff - Game Design

Cara Houghton - Environment Art

Jose Paredi - Environment Art and Lighting

Rebecca Chapman - Environment Art and Logo Design

Ryan Jackson - Technical Artist

Game Stills: 
Source files: 
Game Tags: