Repair the time loop! Scour the train in search of fragments to fix the faulty stopwatch. Time isn't on your side; solve puzzles proactively as you're against the clock. Each piece collected extends the time you have to solve the later puzzles, getting you one step closer to repairing the timeline. If you run out of time the loop resets.
References:
https://freesound.org/people/joedeshon/sounds/145804/
https://gamesounds.xyz/?dir=Sonniss.com%20-%20GDC%202017%20-%20Game%20Audio%20Bundle/The%20Sound%20Keeper%20-%20Normal%20Doors
https://freesound.org/people/InspectorJ/sounds/411576/
https://freesound.org/people/FoolBoyMedia/sounds/264498/
Jam Site:
Jam year:
2020
Diversifiers:
Language-Independence (Sponsored by Valve Software)
The Roaring 20s
!Coding
Platforms:
MS Windows
Tools and Technologies:
Houdini, Unreal Engine
Technology Notes:
Unreal Engine used for game creation. Houdini for environment generation. Models created in 3DS Max and Maya. Substance Designer for materials. Documentation created in Draw.io.
Installation Instructions:
Unzip the project, open up the folder and start the executable UE4 file. Thanks for playing!
Credits:
Ben Wheatley - Level Design
Callum Holland - Game Design
Callum Wagstaff - Game Design
Cara Houghton - Environment Art
Jose Paredi - Environment Art and Lighting
Rebecca Chapman - Environment Art and Logo Design
Ryan Jackson - Technical Artist
Video Link:
Game Stills:
Source files:
Executable: