Abstractor Zero

Abstract puzzle
Jam Site: 
Jam year: 
2020
Diversifiers: 
Language-Independence (Sponsored by Valve Software)
Protip
Platforms: 
MS Windows, Mac OS X, Linux / Unix, Web standard (HTML5, Java, JavaScript, Flash)
Tools and Technologies: 
Unity (any product)
Credits: 

https://github.com/BerniceChua/GGJ2020NB

 

Bernice Anne W. Chua - (programmer, UX/UI, local GGJ co-organizer*)

https://www.aaronswartzday.org/bernice-chua/
http://bernicechua.github.io/
https://gitlab.com/BerniceChua
https://linkedin.com/in/bernicechua415/
https://twitter.com/ChuaBernice
https://www.noisebridge.net/wiki/User:Berni

Aaron Percival - (programmer)

[links pending]

Vincent Le Quang - (artist, programmer)

http://www.dobuki.net/
https://twitter.com/jacklehamster
https://www.linkedin.com/in/vincentlequang
https://jacklehamster.github.io/art/
https://jacklehamster.github.io/

Hughe Vang - (composer, audio designer/programmer)

https://hughevang.com/
https://soundcloud.com/musicbyfangee
https://www.linkedin.com/in/hughevang/
https://hughe.itch.io/

* Bernice Anne W. Chua was also one of the organizers of the local Global Game Jam 2020 site at Noisebridge, alongside Mark H. Willson, aside from participants in the game jam itself.

Game Tags: 
2D
Point & Click
Puzzle