Having very similar childhoods, we both grew up in small country towns in Western Australia. On holidays our families would have to drive between 8 and 16 hours to get to our destination. So we spent many hours of our youth travelling in cars trying to pass the time playing games with our siblings. Home to us is being with our families, the country side and games. Windmill is about quick reaction times, calling out the right word when you see the target object. "Spotto"when you see a blue license plate, "Windmill" when you see a windmill, "punch buggy"when you see a VW Beetle, and of course "cow"when you see a cow. First to get 20 points wins.
Tools and Technologies:
Unity (any product)
need two xbox controllers
Nicole Lawson - Art, Game Design and Voice Acting
Craig Brown - Programming, Game Design and Voice Acting
Tom Connell - Music and Sound
Ben Harb - Music and Sound