Where's my Mom?

When people think of home they often think of a place where they can always feel safe and welcome. Our team believes home can not only be a place, but also a person. In this particular case, we thought of our moms. No matter where we go or what we do or mothers are there for us. One of the scariest (yet common) things to happen as a child is to lose their mom in the supermarket. In Where's my Mom you play from a child's perspective in an intimidating supermarket to find Mom.
Jam year: 
Keep it simple
MS Windows, Mac OS X
Tools and Technologies: 
Unity (any product)
Technology Notes: 
We used Blender and Maya to model most of the props and characters. ProTools was used to edit our recorded sounds and music.
Installation Instructions: 

It will be downloaded the same way that a video or photo would. Download the zipped file, extract it and it should run from there.


Jake Crabtree: Producer, Programmer, 3D Artist

Nydia Marston: Lead 3D Modeler/3D Texture Artist

Noah Keller: Lead Sound Designer, Audio Engineer, Animator, Voice Actor

Will Curran: Programmer, Playtester

Daniel Wong: Lead Programmer, User-Interface Designer, 3D Animator

Olivia Moriarty: 3D Modeler, Lead 2D Illustrator

Ashley Poprik: Story/Concept Director, User-Interface Designer, 3D Artist, Voice Actor.