A top-down procedurally generated 2.5D game about a baby bird creating a home for itself and other forest animals to survive the on-coming winter, and monstrous creature that inhabits it. Features: cute forest critters, building a community, exploration, procedural world generation, survival
Jam year: 
Super Secret Stash
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Built in Unity 2018.3.3f1 Photoshop, Krita, Spine2D animation

Product Manager/Programmer: Adela Tai

Programmer: Rocco Galante

Programmer: Reginald Williams II

Artist: Victor Kwong

Enviornment/Designer: Sam Aucello

Graphic Design: Arielle Castillo

VFX/Programmer: Bo Thompson

Sound Design: Kathleen Nguyendon

Intern: Rhea Adur

Game Stills: