On thin ice.

A short game using mechanics as metaphor to demonstrate the struggle faced by polar bears in a their rapidly shrinking home environment. Controls are standard WSAD and space bar to jump.
Jam year: 
2019
Diversifiers: 
Protect the Oceans
Platforms: 
MS Windows
Tools and Technologies: 
Unreal Engine
Technology Notes: 
We also used substance designer, photoshop, and Adobe Audition
Credits: 

Programming- 
Louis Foy 
Tristan Barlow-Griffin
Thomas Phillips

Art-
Jonathan Hargreaves
Lewis Coleman
Will Jennett

Designer-
Joe 

Special thanks to Brian From Falmouth university for organising the Game Jam!

Game Stills: 
Source files: 
Executable: