The game aims to convey two main concepts: the fear of what is unfamiliar to us and the idea that we can feel protected wherever we are, as long as there is a loved one with us.
Tools and Technologies:
Unity (any product)
Photoshop, Studio One, Audacity, Visual Studio Code
- Design / Sound: @FaliRonda
- Programming: @CrisGarciaJ, @BerniPalomares, @rikimetroid, Pablo Cortés
- Art: @ilustreperiz, Pablo Cortés