Synalpheus Floralis

We asked ourselves what is home for eusocial living beings like ants or bees. Se we came upon a game concept about sub-aquatic eusocial creatures, where different specializations of the same species work together to protect and mantain their home. The game genre is closer to a RTS or Tower Defense. You can produce different kinds of units that will circle your base and automatically perform their duties like foraging nutrients, protecting the base from predators and repairing damages. Only mouse or touchscreen needed.
Jam year: 
Use the Source, Luke (Sponsored by GitHub)
Language-Independence (Sponsored by Valve Software)
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
For the movement AI we used Steering Behaviors from

Rubem Medeiros - Direction and Code
Vito Quintans - Art
Tacio Medeiros - Game Design
Ari Rodrigues - Audio

Game Stills: