Sunday Rush

First person couch simulator. Played with WASD + mouse. Main goal is to finish a video game with a new highscore, however there are several things in your way of achieving this. Constant distractions make this expierence more realistic reminding you of that time you really wanted to play a video game and enjoy, but you have some other work to do!
Jam year: 
2019
Diversifiers: 
Language-Independence (Sponsored by Valve Software)
Keep it simple
Super Secret Stash
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Blender
Installation Instructions: 

Extract and run SundayRush/SundayRush.exe file.

Credits: 

Credit goes to: Head Programmer, Level Designer: Vlatko Kolundzija (for writing everything from scratch) 3d Designer, Story Writer: Sinisa Kolundzija (for making ton of good 3d models, all from a cube in Blender3D, texturing them and preparing them for the level) 3d Designer, Animator: Bozidar Barbaric (also for making 3d models in Blender3D, game animations and UI elements) Honorable Mention Unity Technologies, Global Game Jam, Blender3D: For grouping us together, and allowing us the technology to make this game we are so proud of. Copyright Papiga3D studio 2019 All rights reserved!!!

Game Stills: 
Source files: 
Executable: