Skate your way through a procedurally generated room to collect the socks around the house. Challenge your friends for dominance on the scoreboard or race together. Arm yourself with a wide array of socks that can help you achieve higher speeds or carefully maneuvering around corners.
Use the Source, Luke (Sponsored by GitHub)
Tools and Technologies:
Unity (any product)
We also used Adobe XD (UI layout), Sketchbook pro (animations) And Blender (Blender.org, Use the Source, Luke) for our 3D graphics. Mike learned the procedural generation used for the house from Cat Like Coding (https://catlikecoding.com/unity/tutorials/maze/)
Open the Zip file, run the Indoor SockSlider.exe file.
Animation: Anna, Gilmore, Jeremy Schwartz
Art: Arsenio Colon, Marcus Eisendorf, Pat Kesterson
Programming: Dan Donato, Micheal Peters
Music by Basch