Local multiplayer arduino custom controller game
Communication is key to winning the game
One player sees the ScotFail map, while the other one controls the track junctions.
Player 1 must receive input from player 2 about which tracks to change.
Work together to get the correct coloured trains to the correct exit.
Jam year:
2019
Diversifiers:
Use the Source, Luke (Sponsored by GitHub)
Language-Independence (Sponsored by Valve Software)
Keep it simple
It is dangerous to go alone, take this!
Platforms:
Non-digital game (board game, card game, physical game, sport, etc.), MS Windows
Tools and Technologies:
Unreal Engine
Technology Notes:
Arduino uno & Arduino mega
45 LED's
wires
cardboard
breadboard
resistors
circuit boards knowledge
KY-040 dial
button
Installation Instructions:
See above pictures. This requires a lot of arduino equipment, like far too much stuff, so here is the code in the repo to look at and if you really want to build it you can take the repo and build it for yourself because just sending a exe will not guarantee it will work.
Credits:
Andrew Graham - electrical engineer/provider of mad max
Alex Macdiarmid - Programmer
Ryan McNulty - Designer/ IT apprentice
Stefan Iulian Robea - assist electrical engineer
David Stuart - Audio engineer / composer
Christophe Jouanneau - Artist / designer
Game Website:
Video Link:
Repository Link:
Game Stills:
Play now!:
Download Link: