Periphery

Stay in the light! Follow your mobile home through the wasteland and collect resources to keep it functional while never straying too far from the light. Home is where your hit points restore.
Jam Site: 
Jam year: 
2019
Diversifiers: 
Language-Independence (Sponsored by Valve Software)
Keep it simple
It is dangerous to go alone, take this!
Platforms: 
Mac OS X, Web standard (HTML5, Java, JavaScript, Flash)
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Maya. Blender. Trello. #Slack. Mixamo.
Credits: 

John Tuttle - Programming​

Julian Olavegoya - Original Game Concept, Game Design, 3D Modeling

Max Mark - Programming

Jason Mark - Design, Pixel Monkey, Logistics

Ian Mark - 3D Modeling

Christine Mark - Music

Elliot, Matt, & Creath - Unity Potions Masters

Creative Commons Photo Credits: Dietmar Down Under 

Nat Mongilio - "Home is where your hit points regen". 

Sheila Ayala Heady & Tim Adan & Joe Salam - Sound Effects

Thank you to Another Castle Co-Working Space in Greenfield MA for hosting our Game Jam!

Game Stills: 
Executable: