Make it home

# VR puzzle platform game # Travel through intidimating spaces until you get home, a comforting space. # Main mechanic : you can teleport and stick your feet to (almost) any surface you can aim. The aimed surface becomes your new ground. # This was our first ever try with developing for virtual reality. With the idea of homesickness and being disoriented when feeling far from home, we were really curious to try the mechanic mentioned above. It turned out to be (for this short game) a cool experience. (still, it felt pretty disorienting for people with no to little experience with virtual reality) # Playthrough made by veteran gamer, mid to little experience with VR : # Playthrough made by one of the developer : 4:3 ratio and audio recording mistakes sorry :(
Jam year: 
MS Windows, Virtual Reality platform
Tools and Technologies: 
Unity (any product), Virtual reality head mount display (Oculus Rift, HTC Vive, etc.)
Technology Notes: 
Other technologies / softwares used for this game : VRTK (Virtual Reality Toolkit) Google Blocks (for some 3D assets) Spacescape (to generate some space skyboxes) :

Kanabenki (Lucien Menassol) : code, design, 3D assets

Midiphony (Julien Bonnasserre) : code, design, music


Also thanks to Alex Peterson for its tool "Spacescape" and Jiang Liu for the teddy bear model

Special thanks to Romain Castel and Teddy Bouziat for their help during the jam!

Game Stills: