Junkyard

Collect junk and build turrets to defend yourself against nasty robots. Story: The game takes place in a post-apocalyptic world. Your only refuge in the harsh world is a rusty shed you call your home. Even though it is not much, you desperately want to protect it from the very aggressive robots that are crawling all over the place! How to play: You play the game by collecting junk, from which you can build turrets that can shoot down the robots. Unfortunately, there is only one type of turret implemented. The turret takes five cubes to build. If the robots get too close to you, you will automatically lose the game. When that happens, there is a five second delay, and the game will automatically restart. Pick up objects with the right mouse button when close enough, and place them with the left. With the scroll wheel you change active placement slot. Jump with space, and if you for some reason have an urge to walk instead of running, you can do that with shift.
Jam year: 
2019
Diversifiers: 
Meanwhile
Platforms: 
MS Windows, Linux / Unix
Tools and Technologies: 
Unreal Engine
Technology Notes: 
Blender, Google Drive
Installation Instructions: 

Separate downloads available per platform from GitHub Releases

Credits: 

Anders Forsman, Spaghetti Code (UE4 Blueprints)

Christoffer Fridlund, Spaghetti Code (UE4 Blueprints)

Niclas Lindgren, Spaghetti Code (UE4 Blueprints)

Göran Maconi, Graphics/Textures/Models

Game Stills: 
Source files: 
Executable: