Home To You

"Home to you" is an abstract insight into the question "How do the decisions we make through life influence our idea of 'HOME' ?". This demo focuses on the -minor- decisions and how our personalities and interests may influence the comforts we seek - ever evolving as we age. The experience is broken into 2 systems - a card based questionnaire, presented as questions or scenarios. The answers provided by the player in this phase will alter the manifestation of your avatars 'home' state - presented in the form of a isometric 3D room. This may be seen in elements such as how cluttered the room is. The types of kitchen utensils owned. Pets. Colours. Smells. etc.. In a full build ideally - there would be a more structured, mature system in place to show the 'evolution' of your avatar, along with more major, impactful decisions exploring relationships, mistakes, work and mental health.
Jam year: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Maya, Procreate, Photoshop

Ed Whitehead - Design, Programming, Art

Laura Doddy - Art

Zac Robertson - Design, Programming

Aaron Edwards - Music

Mike Rowe - Music, SFX

Matt Brown - Music

Game Stills: 
Source files: