Gone Away

In Gone Away, the player has just come to a remote cabin in the woods to spend a month. In a visual novel format, they explore their surroundings and react to what they find there. And they must make some judgments. Is this cabin safe? What are those sounds outside the window? Are there supernatural forces at work here? Or is this place something more important? The game is played entirely using your fingers (if on mobile) or mouse (on PC/Mac/Linux.) Just tap or click to advance dialogue and choose options. We used the local diversifier ("crisp") in that the image becomes more crisp when certain actions are taken in the game. Be sure to wear headphones!
Jam year: 
MS Windows, Mac OS X, Linux / Unix, Android device
Tools and Technologies: 
Unity (any product)
Installation Instructions: 

Download the Gone Away v1.zip file, unzip it, and you'll have a Windows build and an Android build ready for you. Both are labeled executables. If you need a different platform (Mac or Linux), we have those on our Itch page (under the Game Website heading)! Additionally, if you want an Android version of Gone Away, the version found on our Itch page has some minor edits that fix some major aspect ratio issues for devices that aren't 16:9!


From left to right: Michael Biggers (Programming), Ramona Neil (Music and sound design), Nathaniel Gomez (Narrative, sound, etc), Emma Gravelle (Art), and Brian Craig (Narrative, sound, etc).