Our game "Far From Home" is a 2D top down exploration game which has the player venture through a vast forest on the lookout for his lost house key. While traversing the forest watch out for enemies and grab torches to help you find your way. Once you find your key, it's time to find your way back home! Our game also has hints scatted around the forest which can aid the player for the direction he currently needs to travel. This game needs to be played on ultra for the lights to work properly.
Language-Independence (Sponsored by Valve Software)
Super Secret Stash
MS Windows, Mac OS X
Tools and Technologies:
Unity (any product)
Photoshop and Audition were used in development. As well as a drawing tablet to help with art.
Unzip file and run the executable.
Brady Purtell: Lead Artist & Animator
Zachary Garner: Lead Programmer
Wesley McWhorter: Game Design & Programming
Leah Blasczyk: Programming & Lighting
Dylan Oelke: Programming & Game Design
Nathaniel Karrels: Art & Animation
Jake Sefranek: Art & Animation
Adam Weber: Environment & Map design
Music: Kevin Macleod