Use "Up", "Down", "Left" or "Right" to move. Use "Space" to confirm.
It is a very short game, or more like a story, trying to give every player a selection about "what is home to you".
At the beginning, you need to move to the right, to escape from the "monster", since it would catch you back to where you started.
You may get some items from the map. Meanwhile, you will broaden your sight, and the happiness number will increase (to express that at the beginning when you know more of the world and be more happy).
You run and run, and finally will come to a place which indicates you are "free", because that "monster" will not chase you anymore. Your happiness and sight will be the greatest.
If you continue your travel, you may find a [map] (represent experience), and you may find yourself confused. It seems that you miss something, and do not know where to go.
If you go on, then you may get something else (a [reward] and a [crown], which represent career and power). At the same time, your happiness will go down, but you can get items to fill it.
The choice you need to make is which time to get back, or never be back. We make three endings that each one represents a kind of choice. There is no good or bad between each ending, we hope our players may get some ideas that what is home to you.
There are still some bugs in the game, and the core game-play is not interesting. Besides, because of our lack of experience, the theme we want to express is not easy to get from the game, which is why I write so many details above. We feel really sorry about these. If we have time, we may try to make this game more interesting in future.