DESCRIPTION:
In else { return home; } you play as a robot, alone in a post-apocalyptic Seattle, in this first-person explore-em-up. Whenever you leave home, your battery quickly drains, so you must return home often to recharge yourself. With the help of an old photo, your robot pet Dorg, and all the junk you can salvage from a dilapidated city, you set out to find what home really means to you.
CONTROLS:
[Keyboard + Mouse]
Start Game | Enter --- Look | Mouse --- Move | WASD or Arrow Keys --- Interact | Left Click --- Show Photo | Space Bar
- - -
[Dual Stick Controller]
Start Game | A (xbox) or X (ps4) --- Look | Right Joystick --- Move | Left Joystick --- Interact | A (xbox) or X (ps4) --- Show Photo | Left Trigger or Right Trigger
RECOGNITION:
Honorable Mention for Best Use of Color by Seattle Indies
LATEST BUILD: https://ackleyrc.itch.io/else-return-home
Jam year:
2019
Diversifiers:
Keep it simple
In Ink
Mind over matter
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Technology Notes:
Unity, Maya, Blender, FMOD, and Rewired
Credits:
Nick Amlag
3D Character, Prop Art, and Level Design
Josh Soldate
3D Environment Art and Level Design
Steven J Garcia
Composition, Sound Design and Narrative Design
Andrew Hung
Graphics Engineering and UI/UX Programming
Andrew Hermus
Gameplay Programming and Audio Engineering
Andrew McPherson
Gameplay Programming and Production
Rober Ackley
Gameplay Programming, AI and Direction
Special thanks to Liann E. M. Garcia and Kienan Briscoe
Game Website:
Repository Link:
Game Stills:
Source files:
Executable:
Download Link: