Cuttle Ops

Help Chuchu the Cuttlefish in her quest to save her home from the dangers of pollution! Use the many stairwells to sneak past the human residents as you collect recyclables, reduce waste, and establish renewable energy sources. Be careful, one wrong step and you're back to square one.
Jam year: 
2019
Diversifiers: 
Keep it simple
4′33″
Public Domain
Protect the Oceans
Platforms: 
MS Windows
Tools and Technologies: 
GameMaker (any product)
Technology Notes: 
Adobe Photoshop CC 2018, Savage Interactive ProCreate, Audacity.
Credits: 

Team Cuttle Ops

 

We would like to thank the Cleveland Museum of Art for recently declaring Open Access to more than 30,000 public domain arworks. Their mission is “For the benefit of all people, Forever.” The CMA’s Open Access allowed us to incorporate famous works of art.

 

We would also like to thank United Nations for providing information about the Ocean.

 

The Cuttle Ops Team

 

I would like to thank my family for supporting me in my aspirations and in every other way. My professors for helping motivate me and providing invaluable information and resources. All who helped to make this event possible here at the Tuscarawas campus. The GGJ organization. And of course, Lauren, Max, and Sam, who without their amazing efforts this project would not have been achievable. ~Daniel Earley.

 

My first shout-out is to the MAGC faculty for holding such an amazing event. Next I’d like to thank Max, Lauren, and Daniel for all their hard work bringing this game to life. This was a truly amazing experience. ~Sam Hundley

 

Shoutouts to Hideo Kojima, John Carmack, and John Romero for being my inspirations in the games industry. I would also like to thank my KSU professors Chris Totten and Tim Fritz. I’ve played games all my life, they are my world. I am glad that I can participate in this artform and work with this fantastic team to create a game of my own! ~Max Kunze

 

My first thanks goes out to GGJ Theme Committee. I feel the theme was perfect, especially in these hard times. Second, I would like to thank my family for always supporting my educational goals. I would also like to thank my professors for keeping me driven, even in times of great stress. Without the support system I have, I would surely be lost. Lastly, I couldn't thank my other team members enough. Daniel, for your AI programing. Sam, for your fantastic character designs and assets. Max, for the game concept and programming skills. All of your brilliance and teamwork skills helped make Cuttle Ops happen. Thank you. ~Lauren Moore

 

 

Painting Assets, Cleveland Museum of Art

An Effect of the Sun

Twilight in the Wilderness

Water Lilies (Agapanthus)

Man Clutching a Horse in Water

[Mountain View with Water]

Dinner Service

Ironworks in Reschitza

Bridge Street

Untitled (Harbor Scene)

Other Painting Asset: Game Jam, Cuttle Ops Team, 2018, Kent State University Tuscarawas University

 

Game Stills: 
Source files: