Home for us is family, and this game is about remembering and celebrating the ones who passed away and being close together during difficult times. The story is about two boys. One is in a really bad place and the other one is going to help him, aided by their family.
Gameplay is 2.5D mixing platform and puzzle game styles in a funny and realistic environment. We can help the boy by controlling the souls of our ancestors. We made seven levels with different mechanics like possessing different elements and moving them around or pushing the character when he gets close to the soul.
Reaper and Cubase to music production.
Blender and Substance Painter to 3D production.
Final Draft 11, Photoshop and Mixamo to Game Desing.