Call Me Home

An interactive 80's cyberpunk experience in which you are making your way home by travelling the back alleys of the city.
Jam year: 
2019
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Maya, Visual Studio, B2M, Substance Painter, Photoshop, Paint.NET, Audacity, ProBuilder
Credits: 

Darby Eagle Speaker - 3D Modeller, Environment Artist

Aaron Van Petten - Project Manager, Systems Designer

Jordan Bentson - Level Designer

Keyton Emmerson - 3D Modeller