Broken Home

In our game you play as the house and your goal is to spook the inhabitant enough so that he will leave. You can move objects, open doors, turn and off lights and the tv. Different people have different fears so you should read their description before you try to spook them.
Jam year: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Used MAYA 2018 For Modeling Used Photoshop CC For Texturing
Installation Instructions: 

Unzip folder and Run the "Broken Home Game" Application to Start Game.


Kenneth Dabis - Lead Programmer 

Billy Thao - Level Designer and Programmer 

Isabella Gentile - 3D modeler



Assets Used: 


Textures Used: 

Seamless Wood Floor by Alan Delmas

White Wall by Video Blocks

Music by 
Kevin MacLeod - This House



Game Stills: