Terrey is a lost buff-tailed bumblebee (Bombus Terrestris.) She doesn't know where she is and can't remember where home is or what it looks like. This is the project I worked on at Global Game Jam 2019 at the Pacific Science Center, Seattle, Washington. Being that I was alone at my first jam and didn't know anything, I was very lost on what to do and how as far as uploading and presenting. Unreal Engine also kept crashing on my laptop whenever I tried to build the lighting, but this is how the game was when GGJ ended, now in packaged form! I plan to continue working on it to program the gameplay, for now it is just a small sandbox exploration game.
Jam year: 
Super Secret Stash
MS Windows
Tools and Technologies: 
Unreal Engine
Technology Notes: 
Maya, Procreate, Photoshop
Installation Instructions: 

Controls: WASD/left analog stick to move - mouse/right analog stick to control camera - F key/Y (top) button to fly
Flying instructions: Aim the camera in the direction you want to fly and use WASD/left analog stick to accelerate.
Alt+F4 to close


Joshua Graham - Modeling, environment design, textures, programming.

Game Stills: 
Source files: