Bittersweet Recall

We tend to think that ‘home’ is a place, but for me it's a moment. It’s that time of the day when I was a kid and I got back from school, the house was completely in silence, and I knew I would be able to play my favorite games for hours before my parents arrived. I used to be alone a lot in those years, but now that I’m really alone I wonder if those days do not hold the best memories of my life. -- *Bittersweet Recall is a collaborative puzzle game. Talk to each other! :D * -- Better with Xbox 360 Controllers. Keyboard setting for P1 is WASD and E for action. P2 uses ARROWS and M for action.
Jam year: 
Use the Source, Luke (Sponsored by GitHub)
Keep it simple
MS Windows, Mac OS X
Tools and Technologies: 
.Net, Unity (any product)
Technology Notes: 
Open source tool/libraries used: - Minio browser - Newtonsoft json

Marina Calducci
Daniel D'Abate
Fabricio Pereyra
Guido Pagliettini
Ezequiel Vila
Martin Ayguavella
Martin Gonzalez

Special thanks to 
Nicolás Azuaga



Game Stills: