In our game Between the Waves, the player follows the story of a lone seafarer who lives in a house-boat on the ocean. It is a story about the sense of belonging and the experience of losing a home, yet regaining hope for the future despite the loss.
Jam Site:
Jam year:
2019
Diversifiers:
Use the Source, Luke (Sponsored by GitHub)
Platforms:
MS Windows
Tools and Technologies:
.Net, Unity (any product)
Technology Notes:
Blender for Art, Celltx for Narrative, LogicBro for SFX and Music
Installation Instructions:
Start the .exe file in the game folder
Credits:
Lars Hinnerk Grevsmühl - 3D Artist/VFX
David Hubber - Programming/Scripting
Maria Klotz - Asset Creation/3D Artist
Julius Krüger - Game Design, Story, Level Design
Sebastian Parfitt - Sound, Music, Audio Programming
Jakob Raith - Game Design, Story, Level Design
Marcel Zurawka - Producer/Manager/Programmer
Repository Link:
Game Stills:
Source files:
Executable: