Behoarder

Casual roguelike with great D&D influence. The player will acquire weapons and skills while discovering the dungeon. Battles are represented in a card format with turns and the core mechanic depends on die rolls (based on D&D rules).
Jam year: 
2019
Platforms: 
MS Windows, Mac OS X, Web standard (HTML5, Java, JavaScript, Flash), Android device
Tools and Technologies: 
.Net, Unity (any product)
Credits: 

Production / Game Design / Writing - Bruno Arce

Art - Nicolas de Leon

Art - Enzo Antonaz

Programming / Writing - Rodrigo Rearden

Programming - Joaquin Volonte