BarkBarkBark is a doggo idle game. Place dogs in houses and add some props to make the doggos happy. Pet sad doggos to get some BORKS which you can use to get more doggos, more props, and even SNOOTBOXES! Click on an available floor to add dogs or props using BORKS. Props make the dogs happy for longer, and more dogs in a floor give more BORKS per pet! Some dogs are cool and others are derpy, and they like to be with other dogs of a similar personality. Some props are cool or derpy as well! Once you get enough BORKS, you'll get a SNOOTBOX which holds a BRAND NEW DOGGO and some props! Can you pet them all?
Jam year: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Sculpting: Zbrush, Modeling: Maya, Texturing: Substance Painter, Photoshop
Installation Instructions: 

Extract and launch the EXE to play!


Adva Shamo - Art Direction, Modeling, Texturing

Nick Pochtariov - Sculpting, Animation, Texturing

Theodore Kovaliov - Programming

Yonatan Tepperberg - Game Design, Logo


Special thanks to Yarden Weissbrot for making the doggo icons.

Music from
"Industrious Ferret" by Kevin MacLeod (
Licence: CC BY (


Effects from

Game Stills: 
Source files: